Last days in Max Payne 3 Online

Greetings, friends! Well, how your summer has passed? Did you get your Hawaiian shirts or with sadness waited for the time when it would be necessary to walk in black leather?

Today we have on the agenda Max Payne. No, I will not say how cult this character or how derivativeing ​​gameplay in the game in the style of John Wu. This video is dedicated to two information farms.

To get started, the first game in the series turned 20 years old, and more recently, Rockstar Games said that she would turn off the server of the only multiplayer in the Max Payne 3 series and this will happen on September 16th. For this reason, I decided to get acquainted with the online. Ask yourself questions how it is felt and whether it is relevant in 2021. And in general, are there any active players?

No, people, no … The PC is true, however, on the consoles of the generation before last, everything turned out to be different. People in the evening are able to fill the “server” for 16 people and enjoy the last days of their favorite game.
Although 720r and 30 frames per second, but the choice is obvious – you need to record feet where it is possible. Let’s see what I did. How often did you see this?
There are 5 modes in the game that you see on the screen.

Combat for 16 people. Team battle for 8 people. Everything is clear here.

Street wars. This mode is better to show than to explain.

The remaining – Main in the style. info One player plays for Max Payne, who neutralizes him, he himself becomes Max Payne.

Shootout – Everyone for himself.

As you can see, the formula here is the same as in any multiplayer, which is not surprising, because this is a shooter. However, two interesting and unique modes are here. I will show them, because they convey in more detail the uniqueness of this virtual online Zaruba. Therefore, the “command battle” and the “Everyone for Himself” mode will not show, since this is trite. So, let’s start!

Street wars

The most roofing regime where sessions are divided into chapters, almost plot. There are five of them. During the chapters, you are explained to the « random » tasks that will in the end lead to a team battle. And the result cannot be predicted. In the process, one team can dominate the other, but in the last fight, the winner’s achievement will be added to general progress. The opposite team in just one round can take away the advantage and “drag” the game. Let’s go through the chapters that were in my lobby.

The first chapter – Capture. Here, the announcer primitively tells the essence of the conflict and reports that we need to kidnap the bag. It’s almost like in the story campaign, where an interesting batch occurred from one bag with money.
The first thing that surprised me was shooting and how Bullettime works (slowing down).

The second chapter – Transition. Here you need to capture points that accidentally appear on the map. Who will capture more, he won. You need to capture the point completely. While I do this, I would like to explain how the slowdown in time works. The time scale is filled with each frag and during readiness for jumping, everyone who is in your field of view is slowed down. Sometimes this may be an advantage for those who accidentally ran past. But I have never seen someone to run on a map in real time, and someone hung in the air. They did it qualitatively.

The third chapter – The remaining. An ordinary team fight with one life, without a revival.

The fourth chapter – capture in the territory. Almost everything is the same as in the second chapter. Except that the point is most often one, and it summarizes the gripping points. Almost like the regime « King of the Mountain ».

The fifth chapter – The decisive battle. A regular team battle, but at the very beginning, every victory in previous chapters counts in the beginning in the form of glasses / frags.

What can I say is really exciting. It is good that the usual team “post -shooters” with a slowdown in time can be moved at once several modes at a time, and not expecting in the game lobby. That’s why I did not disassemble Team And Death matches – here everything is enough.

The remaining

I repeat the essence. The game begins with a regular shootout to the first murder. Who was the first to kill, he plays for Max Payne. The one who kills Max Payne – he himself becomes him. You don’t need to know more, just see how it looks. I really love when the experience in the plot campaign is perfectly transmitted to the multiplayer and here is the perfect example. « Online » Max is practically no different from the « plot ». From the very beginning he has a pair of pain reliable tablets from the very beginning, which already gives an advantage.

Therefore, while there are only days before the closing of servers – find the opportunity to play. Take the old console from the shelf or play on your computer with friends while there is time. Personally, I am glad that I had such an opportunity to touch, without exaggeration, to history, because I really like single campaigns in the Max Payne series. Rockstar, in my opinion, does not need to resurrect a series if in almost 10 years even the third max has not yet received Remaster.

So, if you missed gameplay with Bullettime shooting or you no longer want to recall the “Sing” once again, then you get a bit to try out online. I think this is a worthy way to say goodbye to the franchise.